Hobart International Junior Chess
Club
NEWSLETTER
Issue 1 22nd
February 2010
Hi Everyone
Welcome to what
I hope will be another great year for our Chess Club in 2010. The Chess Club resumes on: Monday, the 15th of February, 2010.
And runs on Monday nights from 5pm – 6:30 pm during school
terms.
Migrant resource centre
49 Molle Street
West Hobart 700
Cost: $25.00 per school term, which
includes coaching and discount entry to the Southern Tasmanian Chess
Championship.
For insurance reasons, membership to the adult club is required ($20 per year).
Children of all ages and abilities are welcome to attend.
Formal coaching covering openings, middlegames, endgames, traps, tactics and
problem solving activities will be provided as well as the opportunity to play
social and tournament games. Special activities are occasionally run such as
lightning chess nights, guest speakers, simultaneous demonstrations and chess
camps.
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Enquiries: |
Mellissa Harvey 62 231 991 |
|
Coaches: |
Nigel Frame (Previous State Champion & State Lightning Champion) Don Robertson |
Other Resources
http://chesstempo.com/ An excellent site dedicated
to helping chess players improve their game through practicing their tactical
skills.
http://www.chesskids.com/lessons04.shtml Chess lessons for the beginner through
to the intermediate club level player.
http://www.exeterchessclub.org.uk/
Chess lessons, with many annotated games for beginners right through to
advanced players.
http://www.chesstasmania.org.au/ The Tasmanian Chess Association Website
with information about chess clubs and upcoming events.
VENUE: Princes
Street Primary School,
Randall
St, Sandy Bay
FORMAT: 7 round Swiss 90 mins + 15 secs/move
ROUNDS START: Saturday 6th March 10:30 am, 2:30 pm, 6:45 pm.
Sunday 7th March 9:30 am, 1:45 pm, 6:00 pm
Monday 8th March 9:00 am
ENTRY FEES: $55 waged, $50 conc, $30 U18, $25 U12, $5 discount if received by
24th Feb. Entries on day close 10:00 am (subject to room and equipment). If
considering entering on day, please let us know.
PRIZES: 1st c. 40%, 2nd c. 20%, 3rd, U1700, U1400 c. 10% of prize pool, U18
prize $70, U12 prize $50 (subject to at least three entries per division).
Prize pool is entry fees less running costs and levies.
ARBITERS: To be appointed.
ENQUIRIES: Kevin Bonham ph. 0421 428 775 email k_bonham@tassie.net.au
NOTES: FIDE Laws 2009 apply –mobile phones making any noise will incur
automatic forfeit. Entrants agree to abide by all decisions of the organisers
and arbiters. The organisers reserve the right to make any changes required.
TITLES: Titles of Tasmanian Champion, Tasmanian Senior Champion and Tasmanian
Womens Champion will be awarded (last two subject to at least two entries). Only
players meeting TCA residency rules can win titles.
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ENTRY FORM
Name:
Address:
Phone: Email (optional):
DOB if under 18:
Tick here if you would like your entry acknowledged by email: ____
Please detach this form and post it with payment to Kevin Bonham, 410 Macquarie
Street, South Hobart, Tas 7004. Cheques and money orders to be made payable to
HOBART INTERNATIONAL CHESS CLUB.
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Hobart International
Junior Chess Club Lightning Tournament
Last Monday (15/02/2010) we held the
Hobart International Junior Chess Club Lightning Tournament with juniors and
coaches taking part. It was an enjoyable if somewhat frantic affair. After the
dust had settled the winner in the Under12 division was Harry Briant on 6.5/9
with older brother Jamie taking out the U18 division on 6.5 out of 7.
Congratulations boys, your prizes will be available shortly.
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|
Name |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
Total |
|
1 |
Bradley Vince |
|
|
|
|
0 |
|
|
|
|
0 |
|
|
0 |
0 |
0 |
|
2 |
Shuqi Yu |
|
|
1 |
|
|
0 |
|
|
|
|
0 |
0 |
|
1 |
2 |
|
3 |
Anurag Gillkum |
1 |
0 |
|
|
1 |
0 |
0 |
|
|
0 |
0 |
0 |
|
1 |
3 |
|
4 |
Bill Chen |
|
|
|
|
|
1/2 |
|
|
|
1 |
0 |
|
1 |
1 |
3.5 |
|
5 |
Seb Krasnicki |
1 |
|
0 |
|
|
0 |
|
|
|
0 |
0 |
0 |
|
|
1 |
|
6 |
Harry Briant |
|
1 |
1 |
1/2 |
1 |
|
|
1 |
1 |
0 |
|
0 |
|
1 |
6.5 |
|
7 |
Thomas Hindle |
|
|
1 |
|
|
|
|
0 |
1 |
0 |
0 |
|
0 |
|
2 |
|
8 |
Nick Hunn |
|
|
|
|
|
0 |
1 |
|
|
0 |
0 |
0 |
|
|
1 |
|
9 |
Dale Short |
|
|
|
|
|
0 |
0 |
|
|
|
0 |
0 |
|
|
0 |
|
10 |
Tom Krasnicki |
1 |
|
1 |
0 |
1 |
1 |
1 |
1 |
|
|
0 |
|
|
|
6 |
|
11 |
Nigel Frame |
|
1 |
1 |
1 |
1 |
|
1 |
1 |
1 |
1 |
|
1/2 |
1 |
|
9.5 |
|
12 |
Jamie Briant |
|
1 |
1 |
|
1 |
1 |
|
1 |
1 |
|
1/2 |
|
|
|
6.5 |
|
13 |
Don Robertson |
1 |
|
|
0 |
|
|
1 |
|
|
|
0 |
|
|
0 |
2 |
|
14 |
Yuvini Perera |
1 |
0 |
0 |
0 |
|
0 |
|
|
|
|
|
|
1 |
|
2 |
Just a reminder that the Hobart
International Chess Club Lightning Tournament will take place next Monday
(22/02/2010) starting from 8:00pm. Juniors are welcome to play.
Right onto this week’s lesson which is…
King and two pawns vs. Lone King
The first situation we are going to have a look at is
a King and two doubled pawns vs. a lone King. This is always a win for the
stronger side unless the pawns cannot be properly defended or unless they are
rook pawns. The defender’s only hope lies in winning one of the two pawns or tricking
the opponent into some lucky stalemate. So when you have this two pawn
advantage, be very careful to avoid stalemate by making sure the enemy King
always has a legal move.
Black to move
draws immediately by 1…. Kg5
after which
the g4 pawn is lost. The resulting King and pawn vs. lone king is a drawn
position. White to move
is a different story…. 1.
Kf4 Kf6 2.
g5+ Kg6 3.
Kg4

White does
his best to play this endgame as if it were a King and one pawn vs. lone
King situation. His extra pawn will come into effect later when a key
tempo move is required. 3….. Kg7 4. Kf5 Kf7 5. g6+ Kg7 6. Kg5 Kg8 7. Kf6 Kf8
Black, by
following the drawing formula, has done the best he could’ if white didn’t
have that extra g pawn then the game would be drawn after 8. g7+ Kg8 9. Kg6. However white does have that extra pawn and this makes
all the difference. Here's
something else you can do with a PIN!


Here, the White Bishop is PINNING the Black Knight to the King. White can
use a Pawn to THREATEN the PINNED Knight. Because of the PIN the Knight
can't run away, so White will win it next move.
8. g7+ Kg8 9. g4 This move,
in effect says. “Excuse me but could you kindly move your King away from
in front of my pawn? 9. … Kh7 10. Kf7 and wins OK that
seemed simple enough, but why didn’t white push both of his g pawns down
the board at the same time? The answer
is that doing so would increase black’s chances for a stalemate. In our
previous example, white only touched his extra g pawn at the end. However,
he could have pushed both, which might have led to this position. White still
wins – but he has to be careful!! 1.
g7+ Kg8 2.
g5 Kh7
(diagram) 3.
Kf7??
Stalemate Note how the
advanced g5 pawn restricts the movement of the enemy King and thus turns
into a traitor! Instead white could win by 3.
g8=Q+ Kxg8 4.
Kg6
(opposition) Kh8 5.
Kf7 Kh7 6.
g6+ and
wins. Sacrificing
a pawn to get into a winning K and Pawn vs. lone King position is a pretty
common theme – remember it!

OK, we’ve already
seen that a King and two safe doubled (non rook) pawns win against a lone King.
It’s logical to assume the two non-doubled pawns should be even more decisive.
When you are two pawns up, the only way
your opponent will survive is if you blunder into a stalemate, or if one of
your pawns is lost. This “lost pawn scenario usually occurs when the stronger
side’s King is far from the action leaving the poor pawns to fend for
themselves. But as we will see sometimes the pawns can look after themselves.
In the
diagram it’s black to move. The white King is far away from the action but
he has nothing to worry about because two connected passed pawns always
defend themselves against a lone King. The white King can approach at its leisure
since 1…Kxc6 leads
to a quick promotion of the b pawn So black
plays 1.
… Kb8 2.
Ke6 Kc7 3.
Ke7
(diagram) Also good is 3. b8=Q Kxb8 4. Kd7 3.
… Kb8 4.
Kd7,
1-0

The
difficulty level goes way, way up if we make one of the pawns a rook pawn.
Black to move plays 1.
… Kb7 2.
Kd5 Ka8 3.
Kc5 and
NOT Kc6?? (stalemate) 4.
Many players
also try 3. Kd6 a try but watch out for 3. …Kb7 4. Kd7 Ka8
5. Kc7?? (stalemate).
3.
… Kb7 4.
a8=Q+
(diagram) This is the
key move! By giving up the a pawn white does two things. He ends most
stalemating tricks and he forces black to give white the opposition and a
winning endgame. 4.
…. Kxa8 5.
Kc6
(opposition) Kb8 6.
B7 Ka7 7.
Kc7,
1-0 This time we have two disconnected pawns separated by one file. White’s king
is nowhere in sight and it looks as if his pawns may be vulnerable.
However it turns out that two disconnected pawns do a great job protecting
themselves! 1.
… Kh5 2.
f5! Kh6 Suddenly it becomes clear that if 2. …Kxh4 white
plays 3. f6 and the pawn promotes. 2.
… Kh6 3.
Kb2 Kg7 Naturally
3. ..Kh5 4. Kc3 is easy for white since the h pawn is still immune from
capture 4.
h5! An important
move. Bringing the King up to Kc3 loses the f pawn and allows a draw after
4. …Kf6 followed by 5. …Kxf5 4.
… Kf6
(diagram) 5.
h6! More punishment
for black. Now 5. …Kxf5 loses to 6. f7. 5.
… Kf7 6.
Kc3 Kg8 7.
f6 (diagram) Actually
white could also win by 7. Kd4 Kh7 8. Ke5 Kxh6 9. Kf6. The advance of
the f pawn, though is even stronger and forces a new Queen without the
King’s help. 7.
… Kh7 8.
f7, 1-0 Rule. Two passed pawns on the 6th
rank and separated by one file can force the creation of a new Queen even
without help from their King When pawns
are two files apart, in certain situations they give the defender some
drawing chances. In this position, with black to move, the result is a
draw since one of the pawns will fall. 1.
… Kh5 2.
e5 Kg6! Giving up
the h pawn doesn’t change the result: 2. Kg2 Kxh4 3. Kf3 Kg5 4. Ke3 Kf6 5. Kd4 Ke6 with a basic draw. 3.
Kg2 No better is
3. h5+ Kxh5 4. e6 Kg6 5. e7
Kf7, ½ - ½ 3.
… Kf5 4.
Kf3 Kxe5
(diagram) 5.
Kg4 Kf6 with a basic
draw. This is the
same position as the previous one, except now the black King stands on f6
instead of g6. This is enough to turn the position into a win for white
because now he will be left with a centre pawn instead of a rook pawn, and
as a result, can create a winning King and pawn vs. King position. 1.
… Ke5 2.
h5 Kf6 3.
Kg2 Kg5 4.
Kf3 Kxh5
(diagram) 5.
Kf4 Kg6 Pawns that
are three or more files apart (on any rank are too much for the defending
King to handle. In this
example, black to move loses 1.
… Kd5 2.
h5 Ke6 Of
course, 2. … Kxd4 3. h6 loses 3.
d5+ Kf6 Again, 3. …
Kxd5 3. h6 loses 6.
Ke5 Kf7 7.
Kd6 (diagram) 1-0 Rule. King and two pawns on the 5th
rank two files apart vs. lone King is an easy win for the pawns unless the defending King can
immediately capture 1 of them. 4. d6 Ke6 5. h6, 1-0 Too easy! Rule. If the pawns are three or more files
apart (and not yet on the 5th rank), the defender loses unless
he can immediately capture one of the pawns.








Mate Problems
White to Move: Mate in Two 1. _____________
_____________ 2. _____________ 1.
. . . .
_____________ 2. _____________ _____________ White to Move: Mate in Two 1. _____________
_____________ 2. _____________


Black to Move: Mate in Two

1.
. . . .
_____________ 2. _____________ _____________ 1.
. . . .
_____________ 2. _____________ _____________ White
to Move: Mate in Two 1.
_____________
_____________ 2.
_____________

Black to Move: Mate in Two
Black to Move: Mate in Two